Strong Back: Increased inventory weight bonus to 100. Increased chance to counter Geralt. The original effect here was severely under powered with the constant base value increase, so I changed it so damage-dealing bombs are more lethal. Access to the Debug Console. Critical hit damage bonus doubled. I'm currently playing the mod on an earlier version. For Preparations, I suggest download the Preparations Patch optional file and following the ReadMe instructions within, as some manual merging is required. Increases the effectiveness of Axii in dialogues. Geralt can parry and counter heavy attacks from enemies at the cost of stamina. Specifically, the following will partially remove these buffs: - Parrying enemy attacks. Hourglass of Eternity protected from the Infinite Dragonflight. Source: Quest Reward - Mystery of the Infinite Redux. What is true about redux. High DoT Resistances. Permissions and credits.
- Mystery of the infinite redux
- What is true about redux
- Mystery of the infinite redux wow
- Infinite oil and ore redux
Mystery Of The Infinite Redux
This bonus remains for the remainder of the fight. Heavy armor increasing stamina regeneration). Elation: Fatal blows always generate 0. You remember, right?
The "Supercharged Glyphs" ability in the Yrden tree (-20% per cast). However, if caught alight, burning damage is higher. However, if burning is initiated, burning damage is higher. Winter's Blade - steel sword given to Geralt by Crache when getting allies for Kaer Morhen. The Loss in Damage Resistance will persist and does not return to its base value. Reward has also been streamlined to fit a mid-level character (see below). Shielded enemies will drop their shield if attacked when only 10% of their stamina is left (or less). Mystery of the infinite redux wow. "I'm not real, " she whispered. Increased essence regen ability on "Death March" difficulty. The skill system still has more than one level per skill and some of the changes don't seem to be working (i. e Places of Power are not unlocking skills, game is freezing up sometimes during slowdown segments... ). Activation threshold is 40% Vitality. Iris [Hearts of Stone]: +60% Essence, +90% Attack Power. Changed the level here to maintain story pacing between the quests. Spriggans [Blood and Wine]: +150% Essence, +110% Attack Power.
What Is True About Redux
Shock Damage (so Yrden and Quen) ignores Armor values. The debuff is higher the more Adrenaline that is lost. Infinite oil and ore redux. If you're planning to start a new save, you're done - mod has been removed. Vampiric Drain: A "life leech" ability that heals the attacker when they make a melee attack. Daphne [Blood and Wine - Tree Lady]: +80% Essence, +60% Attack Power. Knockdown duration against enemies decreased by 50%. A form of level scaling has been introduced, separated by areas, that is configurable within the mod menu, under the "Narrative" section.
This gives the following advantages: - Since you provide a maximum number, you still have the sense of the Geralt getting stronger than the monsters inhabiting the world. Wights [Blood and Wine]: Slightly increased physical resistances. I've instead turned them into more capable fighters. Key: Red = Vampire strengths. Cluster Bombs - Upon detonation bombs separate into 4 explosive fragments. I've covered the "Tactics" part so it isn't immediately visible in case people want to figure it out on their own. Furthermore, it discourages consistently attacking the same opponent until they lower their guard. The higher the amount of Adrenaline that is lost, the longer the poison effect lasts. When they "burrow in" and reign rocks from above, they will heal 5% Essence per second for 8 seconds. Quest Mystery of the infinite redux broken - Bug Report. If you're using the Steam version of the game, it will automatically update you to v1. If its high enough, it can even kill the Fleder outright. Lowered essence regen ability. For example, random thugs/peasants you meet in Velen are now a lot more useless at blocking Geralt's attacks, as it should be. During rain/storms, burn damage is increased by 10/20%, respectively.
Mystery Of The Infinite Redux Wow
Adrenaline generates 65% slower through melee attacks and drains much quicker when hit or combat is over [configurable]. The Basilisk Decoction also provides a bonus. Vitality will regenerate in and outside of combat. If the enemy is immune to a finisher, double damage is dealt instead. The neon streaks were disjointed and blurred by the choppy waves, hundreds of meters above me, above the lab. Although the burning effect can still be applied afterwards, the enemy will still attack and not be stunned.
Monster is susceptible to either Igni (fire) or Yrden/Quen (shock) in the bestiary. Separating it by area keeps the game's narrative consistency intact. Make sure your blood is poisoned and you've weakened it using silver splinters... - The nightmare creature will enter a blood rage when the organic sacks are destroyed, substantially increasing its own speed. 120% Essence, +110% Attack Power on "Death March" difficulty. Some vanilla bug fixes where some armors had incorrect stats (ie. Undying - When Vitality reaches 0, Adrenaline Points will be consumed to heal the player.
Infinite Oil And Ore Redux
Note that I've also given Elementals a significant weakness to shock, despite them not having such a weakness specified in the bestiary. Damage output increases as Vitality decreases. It now needs to be timed perfectly so it kills the opponent, but the reward is 1 whole Adrenaline Point. Potion duration increased by 100%. Only active between dawn and dusk. Or, were we just talking?
I wanted to lower the effectiveness of spamming this ability, but make it very powerful if a player can pull of the entire animation. Total Armor Rebalance. Black Blood reacts very violently with the Adrenaline in Fleder blood, dealing a large amount of damage to the Fleder. Of Swords and Dumplings 24->15: This quest can easily be completed at lowers levels due to how the mod changes human combat. HUMAN ENEMY CHANGES. Enemies gain a small amount of adrenaline when parrying Geralt's attacks.
It will heal itself if it lands hits on you. 5 seconds to 2 seconds. Rather, they're after the past version of you that defended the Hourglass of Eternity. Most skills have also been modified and some have been completely overhauled. Hunter Instinct - Critical hit damage is increased by 0. Strong Attacks ignore Armor values. Increased Poison Resistance. Tissue Transmutation - Mutagens provide extra secondary bonuses based on color. When this is brought to 0, they can longer fly. Use the following mod to patch the game back to v1. Keira Metz [Hostile Version in the "Advancement for Learning" Quest]: -40% Vitality, +80% Attack Power, +80% Spellpower.
Wild Hunt Hounds: Immunity to frost. Rend - Deals additional damage in proportion to the Stamina consumed. If you're running any other mods, you'll almost definitely need to run ScriptMerger to resolve conflicts. While active, cannot cast the Quen sign. "You're still here, " she whispered. For the highly skilled opponents, its completely impossible without the use of a skill, bomb or sign like Fleet Footed, Samum or Axii. Metamorphosis: Costs 2 Skill Points.